

I just turn on the zpass right? Well, Yes and no. This tutorial is about saving a TON of render time by NOT having to render your Depth of Field and Motion Blur in C4D’s Physical Renderer.
#Lenscare ae plugin how to#
How to add Motion Blur and Depth of Field to your C4D render in After Effects Our Lenscare plugins move depth of field and out of focus generation to post processing.With a couple of After Effect plugins and the correct workflow, you can save yourself potentially hours of rendering. Its great advantage is that it saves alot of time and offers more. Lenscare moves depth of field and out of focus generation to post production. How to properly set up your After Effects comp with Frischluft Depth of Field and RSMB plugins (see links below).How to set up a multi-layer EXR output for After Effects.What a “Position” pass or WPP is and how it can be used to generate a correct Depth pass.What is needed out of a Depth Pass to achieve proper results with Frischluft Lenscare So, in discussing with the developer of the Lenscare plugin, I learned it only works on Fusion Studio Standalone, something I didnt realize I had to purchase a dongle for.If you need high quality camera blurs with the flexibility of 2d post processing.

Real Smart Motion Blur or RSMB by Re:Vision.So Ihab in the comments found a mistake, so thanks, Ihab! Looks like I grabbed the regular RSMB plugin and not the Pro Vector version which reads your vector pass. Frischluft Lenscare AE physically-based algorithms blur pixels based on their depth value, so you can add high-quality camera blurs to your 3D footage in 2D post processing without the extensive render times you’d experience in your 3D app. Grabbing this Pro Vector version and choosing your vector pass will give you more accurate motion blur results.
